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Rainbow Islands

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Overview

The game was originally released as an Arcade title but has been ported to several home computer systems including the ZX Spectrum, Commodore 64 and later the Amiga and Atari ST. Several other iterations have also been released on the early 8 and 16 bit consoles. A platforming game at its core, there were ten islands to beat, each one being a different theme and getting progressively more difficult.

Gameplay

The aim of the game was to scale to the top of each level. Using the main characters ability to cast Rainbows, the player could use these as platforms to advance up the level. The Rainbows could also be used as a weapon to defeat enemies by trapping them under the Rainbow and then jumping onto it, breaking it and killing the enemy in the process. The added pressure of each level sinking into the sea required the player to work their way through the level as quickly as possible.